Page 1 of

Crayola Treasure AdventuresThere’s no doubt that the word “Crayola” can elicit the fondest of childhood  memories.  Surely such a wonderful thing as coloring with good old fashioned  Crayola crayons will make an equally fabulous game, right? Not so much.  Crayola  Treasure Adventures is perfectly suited for the DS.  It’s also perfectly suited  for a very specific demographic of small children.  That said, you might be  disappointed to find that just about anyone over 8 years old can probably finish  the “Adventure” portion of this game in about 15 minutes.

Crayola  Treasure Adventures stays inside the lines as a solid title for any small  child’s DS library.  But its components, when examined under the scrutiny of the  critical gaming world, paint a less colorful picture.  In the realms of  graphics, storyline, playability, sound and entertainment value across the  board, it’s really nothing more than an average "point-click-drag" casual  experience.

The Adventure portion of the game takes you through three  different environments, including a Jungle and a Desert area to start out.   Throughout the entire map, you’ll need to complete various activities to  progress.  Keeping things simple, there are only three kinds of activities.  The  stylus is used for all functions in the game. The first is a puzzle, where  you’ll simply drag puzzle pieces into position to create the finished landscape  picture.  Next is a numbingly easy connect-the-dots drawing game requiring you  to point at special objects in the scenery and draw them back into place.   Finally, you have the coloring game.  Rubbing the stylus over a black and white  drawing, you have to color each section of the image, but the actual colors are  automatic.

Crayola Treasure AdventuresHere’s a synopsis of the storyline: Thieves have stolen the  colors from the world and it’s your job to color your way through three distant  lands to recapture them. The Adventure Mode storyline is clearly not the  backbone for Crayola Treasure Adventures. This, in my opinion, represents a  glaring flaw in a game aimed at children.  Kids love the imaginative, colorful  world gleaned from wonderful stories.  Eschewing such wonderment from a tot’s  colorful gaming experience makes for an eyesore.

The graphics are  reasonably decent, but then again there isn’t much to judge.  There is virtually  no animation or dynamic graphics of any kind.  Still images with panoramic  movement across the scene comprise each location visited in the Adventure mode.   The top screen shows a cute Crayola crayon character who gives you hints and  tells you what to do.  He’s also the sole method by which the storyline is  driven.  Each environment you visit also has a little animal friend of some sort  who accompanies you through the level, also quipping its hints from the top  screen.  The colors are the best part of the graphics (as well they should be in  this case).  Aside from some pretty colors and nicely drawn scenery, the  graphics just aren’t anything special.

Nor is the sound, in fact.  To be  fair, the music in the game is well suited for the adventure.  Lively, familiar  beats will appeal to most children and it’s not obnoxious.  But most of us will  be muting the volume within a few minutes.  While it is evident that care was  surely taken in constructing the soundtracks, the forgettable and very  repetitive tunes fall just short of an otherwise delightful component.  Sound  effects are relatively weak and you won’t miss anything in turning them off,  either.

Crayola Treasure AdventuresCrayola Treasure Adventures offers a very simple  pick-up-and-play interface that works well for all the various elements in the  game.  The playability is smooth and responsive, with the coloring activities  representing the driving force of the game.  In fact, some of the “boss battles”  may actually thwart those who have underestimated the speed required in coloring  the pictures.  But coloring in the adventure mode only serves as a tease for  what I consider the highlight of the game: The virtual coloring  book.

With enough effort in adventure mode, you’ll earn “treasures” for  your coloring book in the form of additional crayon colors and pictures.  With  total of 120 virtual crayons by which to color a total of 110 pictures, you can  scribble to your heart’s content in a quite delightful touch-screen coloring  book.  The addictive and charming aspects of a coloring book and a big box of  crayons have been ported well to the virtual format.  The childhood staple is  represented smartly, and if there’s no other reason for trying this game, you  shouldn’t miss the coloring book.

Overall, I must offer a bit of acclaim  for Crayola Treasure Adventures.  While it may not be the most entertaining  game, even for the kiddos, it has all the right elements with the right  balances.  I just can’t shake the feeling that it could’ve gone beyond the  “fair” or even “good” ratings and excelled into a realm more befitting of the  big name on the box.  Still, it’s a good value for the price point, and the  fun-loving flair comes largely from its approachability and simplicity.   Especially if you’re new to the DS, this game might be one to check out as a  novelty.  Just don’t try to color on the screen with an actual crayon -- I  promise the stylus works better.
 

Next Page
Final Verdict - 7/10
Clearly designed with kids in mind, Crayola Treasure Adventures delivers a colorful getaway for the casual player. The key elements of the game don’t quite impress, but the lighthearted novelty may appeal to a few adults and a good handful of children. The coloring book portion of the game is the highlight of the title, pulling it slightly back up from the other areas where it slips a little. The wallet-friendly price point (this is a value priced game, afterall) makes it a bit more appealing as well, although the replay value really isn’t as high as you might think. Overall, it’s a fair game with a delightful innovation, especially if you’re a small child. Adults will almost certainly want something more, even fans of the casual games.


 
All Content © 2007-2010 Gemakei.
Legal · Staff Openings · Contact Us
Powered by SMF 2.0 RC3 | SMF © 2006–2010, Simple Machines LLC