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It has been 12 years since Namco introduced Klonoa to the world for the first time. Klonoa first appeared in the Playstation game Klonoa: Door to Phantomile. While never a major franchise, it did spawn a full sequel on the PS2, Klonoa 2: Lunata's Veil, as well some GBA spinoffs and a volleyball game that never made it to America.  In 1997 the Playstation was almost two years old. 3D was still fairly new and most attempts at bringing genres from 2D to 3D were not very successful. Due to Nintendo showing Super Mario 64 off much earlier then its release many developers took what had been demonstrated and quickly attempted to mimic that game and, if possible, beat Super Mario 64 to launch. In an interesting move, Namco made a new platformer, but instead of a free roaming mario clone the game remained a sidescroller. Instead of trying to simply follow in Super Mario 64s footsteps, Klonoa used 3D for branching pathways and unique camera pans of areas in the traditional 2D style of gameplay. While the game was never a huge blockbuster, it quickly has risen to become a cult favorite. It has been some time since Klonoa 2, so Namco-Bandai has decided to revisit the original game with a full fledged remake on the Nintendo Wii.


Klonoa has always been about colorful worlds and characters, the remake is no exception. What might surprise many is the actual quality of the remakes graphics. The game instantly bursts to life with colors, effects, and plenty of smooth animation. Klonoa actually attempts to put some effort into its graphics by including bump mapping on certain textures, as well as lots of little details painted into each level. While Klonoa himself is full of lots of animation, the enemy characters also display a nice level of detail as they walk and hop, and get squished and inflated when grabbed by Klonoa. Each level also has neat touches of enemy characters interacting with the backgrounds. Such as jumping into a river and getting carried away by the current. The game is also filled with neat details such as seeing other parts of a level through waterfalls, and steam blowing out of pipes. Klonoa almost reaches Super Mario Galaxy levels of graphical polish and with its MSRP asking price, it really puts a lot of the Wii developers to shame.


Accompanying the bright and snazzy visuals is a great soundtrack. While nothing is orchestrated the compositions more then just fit the atmosphere, they make you want to listen to them outside of playing the game. The music wouldn't feel out of place in an RPG or a studio Ghibli film.


Klonoa starts out like any platformer, you move left and right and jump and attack. The game lets you play with any combination option available on the Wii. Nunchuck, NES style, Classic, or GameCube. You can also assign the buttons however you see fit. Also included is a graphical filter, similar to the one in Brawl that only works with component cables. Also new to the game is a whirlwind attack that will slow enemies on screen. It is completely optional to use and the whole game can be played without it. The basic gameplay of Klonoa involves grabbing enemies and using them to throw and break objects or to use for a double jump. Klonoa has a flutter jump similar to Yoshi is Yoshi's Island, but to double jump you need to grab an enemy. Grabbing is done simply with the attack button which sends out a wind bullet from Klonoas ring. It doesn't have to good of a range, but it doesn't impede gameplay either. Klonoa for Wii has also bumped the game from three hearts to five. While the majority of the game isn't very hard, some of the later levels could give newer players some trouble. Within each level is six villagers and a bunch of crystals. Saving the villagers requires simply finding them in bubbles and popping them with a wind bullet or thrown enemy. While not required, to get a lot of the game extras, you will have to find every villager and the majority of crystals in each level. Even still, it is not very hard to do, and can easily be completed on the first playthrough if your diligent enough. Klonoa is Namcos answer to Kirby games, and probably the closest Wii owners are going to get for a while. The story is very similar in set up to Kirby, involving saving a dream world from being taken over by nightmares. While it is not going to pose any series challenge to long time veterans of sidescrollers, Klonoa is harder then just about any Kirby game, and will require some skill to complete 100%.


To anyone who grew up from the days when sidescrollers were new, Klonoas first level will instantly make you fall in love with the game. It does everything right, right from the start, and has that sort of spark that most 2D platformers attempt but rarely achieve. The only real downside can be some of the cutscenes, They tend to drag on a bit. While they can be skipped entirely, You cant speed up the text and the game automatically closes window bubbles. The option to play the game in english or the made up phantomile language can be selected in the options menu. The game does have a sort of neat twist in the end, however some might see it as a bit unnecessary and to out of the blue. The game is also not very long with only 12 levels. Once you complete the game though, you can unlock a variety of extras, as well as collecting all the kidnapped villagers and crystals. These include alternate costumes, a movie playback viewer, character model viewer, time attack modes, a reverse mode, and a bonus level that requires serious skill to complete. Completing the bonus level unlocks a Music playback mode. Within the Reverse mode you will find portals to extra mini levels added into the Wii version. These small stages are designed for the truly dedicated gamer. While much of the game is mostly a breeze, the mini levals which grant you with a special medallion upon completing, will break your hands as well as your controller. If you have ever watched some of the super hard hacked Mario games online, then you will have an idea of what your up against. An outstanding bonus for the dedicated gamer to come back to. Klonoa certainly gives you plenty to come back for after the credits have rolled. The best part about all of this is the games asking price of $29.99. It is a fantastic deal, and despite being based on a 12 year old game, its entirely redone with some outstanding graphics, music, and tried and true gameplay. Unless you hate the genre, you would be insane to miss out on this.


Final Verdict - 9/10
Klonoa is not only a great game remade, it's a great deal. Filled with great gameplay, and some outstanding graphics for the Wii, Klonoa is a title that would easily be worth 50 dollars. Klonoa will remind long time gamers of when the platformer genre was king, and easily stands shoulder to shoulder with the great mascots of years gone by. They don't make them like this anymore.

Latest Comments
kngdmhrts2
May 07, 2009, 09:05 PM
YAY KLONOA!! *feels 8 years old all over again* Let's hope they do Klonoa 2 aswell...coz i never got to play it on PS2
Henrie
May 08, 2009, 12:19 AM
"If you have ever watched some of the super hard hacked Mario games online, then you will have an idea of what your up against"

That's some pretty hard stuff then!

Normally I would say: "Old stuff on the wii. Laaazzy!". But I have never played this game before (I didn't have a ps1), it looks very good and I love platformers. I think I should give this a spin. When is it coming to Europe?
KAS
May 08, 2009, 12:27 AM
When is it coming to Europe?

In May 29 Henrie :)
Henrie
May 08, 2009, 12:52 AM
Thanks! Looks like I have to go to the shop two fridays in a row (first May 22 for Punch-out wii and then May 29 for this one).
Ian Brown
May 08, 2009, 07:10 AM
:: want ::
ATRUEZELDAFAN
May 08, 2009, 07:52 PM
IDK what happened i thought  i commented laready bit i dont see it. :P
Anyway, i remeber playing this a whole lot on my PSone. I never owned ti though, i rented it from blockbuster and never got a chance to beat it. Definilty going to pick this one up next week, i had such good times with this game.
Eddy "D_S" Fettig
May 18, 2009, 08:42 PM
Oh, pff. I feel stupid, I just looked at this review today when it was already up. :P
Bleh, go me.
Wish I had time to play this right now to give it a try.
Never did back in the day.
Henrie
May 20, 2009, 12:39 AM
According to different sites (a dutch retailer included), the game will be released this friday in Europe!

Update: I went to some shops today, but sadly no Klonoa. So May 29 probably is the right date.

Update 2: Still no Klonoa. If it is out, why don't I see it anywhere? Can I only get this game by ordering it? Maybe I should do that instead.
Adrian Ling
July 15, 2009, 07:56 PM
To describe Klonoa to someone who hasn't played it before, it is like a fusion between Yoshi's Island with Crash Bandicoot ...and a little bit of Metroid XD
Henrie
August 08, 2009, 12:05 AM
The game is finally in my grasp. And it's good stuff. It's fun to play, the controls are smooth, it looks very nice and the music is pleasant too!

What I partically like is that there is so much depth in the game. For example: Enemies in the background that jump towards you, side-paths that you can take, etc. The game is full of life. I don't think I have seen it quite like this in any other game. Good stuff!

And Matt Simmons said nothing to much about the extra challenges. They are really hard as nails. I haven't completed a single one yet. The extra level is also very hard!
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